[07] Advancement on the Pre Alpha test - June the 19th
No Brainerz [Delayed] » Devlog
Hello guys, today I try a new format for the weekly devlog post. I'll try to make shorter articles but at a frequency of two per week.
New Features
- Circular health bar in fight
- vertical progress bar showing the progression of the Infection on dead humans
- Humans with guns!
Pre Alpha Test advancement
The Pre Alpha version is finally arriving! The date has not been decided yet but it will be around the beginning of July.
For this Pre Alpha test I'll need some testers, It will be a closed alpha so I'll keep you updated about that, how you can register etc... very exciting isn't it? ;D
The goal of this Pre Alpha is to be short, easy to understand and regrouping the core mechanics / core gameplay of the game. So I can gather feedback and improve the game on top of that.
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No Brainerz [Delayed]
Are you still hungry?
Status | In development |
Author | maxparata |
Genre | Strategy |
Tags | action-strategy, brainz, embuscade, horde, Horror, no-brainerz, Pixel Art, Voxel, Zombies |
More posts
- [09] Gore environmnt elements - July the 3rdJul 03, 2018
- [08] Rediesign characters - June the 28thJun 28, 2018
- [06] In game footages - June the 12thJun 13, 2018
- [05] Cleaning, Preparing, On the road for Gaming - June the 5thJun 05, 2018
- [04] Assets Production- May the 30thMay 30, 2018
- [03] Core mechanics done! - May the 22thMay 22, 2018
- [02] Core Combat Mechanics - May the 16thMay 16, 2018
- [01] Horde Mechanics - May the 8thMay 08, 2018
- First Day - May the firstMay 01, 2018
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