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Recent updates

[09] Gore environmnt elements - July the 3rd
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Hello guys, I'm progressing on the way of the Alpha, There's now an eating animation, and as you noticed, the Point of view has been changed as well to one mor...
[08] Rediesign characters - June the 28th
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News Hello Guys! I hope you are doing well. Today I want to show you the new characters that will fit better the gameplay of the game : Fun and Gore. The previo...
[07] Advancement on the Pre Alpha test - June the 19th
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Hello guys, today I try a new format for the weekly devlog post. I'll try to make shorter articles but at a frequency of two per week. New Features Circular he...
[06] In game footages - June the 12th
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Hello Pals, Before I start here's a discolure : The game page will soon be modified. I used to share the direct link to my devlog articles on external sites an...
[05] Cleaning, Preparing, On the road for Gaming - June the 5th
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Hello dear follower! Before I start I just wan to add a little disclosure : - Do you see the (Provisory title) just next to Embuscade2 at the top of this page?...
[04] Assets Production- May the 30th
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Assets Production Hello buddies, Today I'll show you the assets I produced this week for Embuscade 2. I've first worked on the characters both Zeds and Humans...
[03] Core mechanics done! - May the 22th
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Hello Pals. Today's Update will be about the continuity of the core mechanics : Infection and Hunger Development This week I worked on one other important core...
[02] Core Combat Mechanics - May the 16th
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Hey, What's up here? Today's update will be about the Core Combat mechanics Development This week I've been working on the Combat system , at least on the core...