A downloadable asset pack

Download NowName your own price

-- CONTENT --


FREE SAMPLE

  • A trying kit of selected props

STARTER PACK - €19.95

  • 10 Buildings (FBX files)

SOURCE PACK - €30

  • Access to Starter Pack
  • Source files (.vox)

DEV PACK - €49.90

  • Access to Source Pack
  • Optimized FBX exports (low triangle count)
  • unity package with demo scene and prefabs

 Scroll down -- click "Download Now" -- choose the package you want

131 items

  • Buildings
  • Base Structures
  • Rooftops
  • Doors & Windows
  • Machinery & Utilities
  • LEDs & Billboards
  • Panels & Wall Details
  • Railings
  • Decor & Branding
  • Garage & Utility

 Scroll down and click on "Download Now" to choose the package you want

⏬⏬⏬


Licensing : Creative Commons Attribution_NoDerivatives v4.0 International

By purchasing you support the creation of more assets ❤️

You can use it for any kind of project that you have (commercial or not) : game, movies, sceneries, 3D printing etc... My name (Max Parata) in your credits would be highly appreciated ;)



Get a pack every week on Patreon

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Updated 11 days ago
StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
Authormonogon
Tags3D, City Builder, Cyberpunk, Godot, Low-poly, Pixel Art, Space, Top-Down, Unreal Engine, Voxel

Download

Download NowName your own price

Click download now to get access to the following files:

Free Sample.zip 829 kB
Starter Pack.zip 12 MB
if you pay 19.95€ EUR or more
Source Pack.zip 47 MB
if you pay 30.00€ EUR or more
Dev Pack.zip 6.2 MB
if you pay 49.90€ EUR or more

Development log

Comments

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Hey Hi! I've bought your bundle package of voxel 3d works for my game. Nice works! They are so mush satisfying! However I applied this work on my unreal5 project and half of the building is rendered as an awkward transparency, as if the normal map was flipped. Do you know how to solve this problem?

Is the material in transparent mode?

Nope. I checked it in Blender by turning on the Face Orientation option, and I found that some buildings have half of their mesh displayed in red, indicating that the normals are flipped. Those red parts are transparant awkwardly on UE5.

This is how it looks like on UE5.
(1 edit)

Wow! Okay, thanks for finding this bug. I'll fix it asap and update the package

(+1)

It's fixed! 

Thank you for your fix!!! I will make a nice game and announce you when its ready! Have a nice day and keep going on with your wonderful works!!