Free Essential Animation pack - monogon
A downloadable asset pack
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-- CONTENT --
- 5 Animations - Compatible with all of the monogon characters
- 1 Idle
- 1 Run
- 1 Attack (Sword)
- 1 Hit
- 1 Death
Licensing : Creative Commons Zero v1.0 Universal (CC0)
By making a donation you support the creation of more assets ❤️
You can use it for any kind of project that you have (commercial or not) : game, movies, sceneries, 3D printing etc... My name (Max Parata) in your credits would be highly appreciated ;)
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-- About me --
I'm Max Parata, a voxel artist, 3D artist and game developer. I'm also a member of the TORTOR collective, an awesome group of artist that make free assets just like me. Come visit our page to see all the good stuff we have :
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Status | Released |
Category | Assets |
Rating | Rated 4.9 out of 5 stars (63 total ratings) |
Author | maxparata |
Tags | 3D, Animation, Characters, FBX, Godot, Low-poly, Pixel Art, Royalty Free, Top-Down, Voxel |
Asset license | Creative Commons Zero v1.0 Universal |
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Download NowName your own price
Click download now to get access to the following files:
Free Essential Animation CC0 205 kB
Comments
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Thank You for your work. But help me please. There is something wrong with bones after import to Blender. What should I do to fix this? Another question is that long idle time before the animation start (175 frames). Should it be like this?
You can bring the keyframes back to 1, it won't cause any problem.
About the bones orientation, Does it cause any problem on skinned meshes? i know sometimes blender doesn't draw bones correctly but it's just visually wrong, not technically. Let me know.
Thanks for that, Max!