[Part 2] Diablo-like movement in Unity : Tutorial by Sunny Valley Studio
Voxel Dungeon Crawler - monogon » Devlog
Diablo-like movement part 2, how to jump.
Learn how to make your NavMesh agent Jump by playing the jump animation and moving on a curve.
The tutorial shows how to set up a NavMesh that uses NavMeshLinks so that characters can jump between platforms. You will also learn to implement a custom Spline implementation to represent the Jump path.
Learn more from about Unity Game Dev in my video courses at: https://courses.sunnyvalleystudio.com/
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Voxel Dungeon Crawler - monogon
HUNDREDS of assets for your rogue like, adventure, rpg and dungeon crawler games.
Status | Released |
Category | Assets |
Authors | maxparata, Ana_Zilmia |
Tags | 3D, Characters, Dungeon Crawler, Fantasy, Godot, Low-poly, Pixel Art, Top-Down, Unreal Engine, Voxel |
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